Position-Based Particle Simulation
*Higher particle count or step count will make the simulation stutter depending on your system's hardware*
Simulate up to 25,000 particles in real-time with a position-based solver using Verlet integration and a uniform grid broad phase to eliminate particle pairs. The solver does not conserve energy or momentum, and should not be used as a tool for understanding dynamics in the real world. Instancing with WebGL is used for efficient rendering of thousands of particles.
CONTROLS: Left click or hold space while moving your cursor to throw a clump of particles.
SLIDERS: Use the sliders at the top left to change attributes of the simulation.
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | LucasNicholas1 |
| Genre | Simulation |
| Tags | 2D, Casual, fluid, Gravity, Physics |




