*Higher particle count or step count will make the simulation stutter depending on your system's hardware*

Simulate up to 25,000 particles in real-time with a position-based solver using Verlet integration and a uniform grid broad phase to eliminate particle pairs. The solver does not conserve energy or momentum, and should not be used as a tool for understanding dynamics in the real world. Instancing with WebGL is used for efficient rendering of thousands of particles.

CONTROLS: Left click or hold space while moving your cursor to throw a clump of particles.

SLIDERS: Use the sliders at the top left to change attributes of the simulation.

Published 9 days ago
StatusReleased
PlatformsHTML5
AuthorLucasNicholas1
GenreSimulation
Tags2D, Casual, fluid, Gravity, Physics